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  • #16
    how about this one?

    http://cgi.ebay.com/Halloween-Haunte...QQcmdZViewItem


    These guys are in the same city as I am, so I could always go check it out if someone was interested.
    Brian Warner
    Owner of Evilusions www.EVILUSIONS.com
    Technical Director of Forsaken Haunted House www.Forsakenhaunt.com
    Mechanical Designer (animatronics) at Gore Galore www.Gore-Galore.com

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    • #17
      yeah i emailed them,you need to turn a big crank to make it work.also their boards would hang down if used on the celing.they said by may they will have 1 rdy that can be used on the celing and can be triggered

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      • #18
        Chug a couple bottles of "Ripple" and the floor and ceiling looks like it's doing those things.
        hauntedravensgrin.com

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        • #19
          That sucks. I would have thought it would be pneumatic and triggerable. Looks like I have to design one now.
          Brian Warner
          Owner of Evilusions www.EVILUSIONS.com
          Technical Director of Forsaken Haunted House www.Forsakenhaunt.com
          Mechanical Designer (animatronics) at Gore Galore www.Gore-Galore.com

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          • #20
            Three years ago when Tom Savini formed his prop company, Boss Productions, they introduced a pneumatic rippling floor at TransWorld. It was designed and built by Gutch Manderino. The following year Gutch designed the rippling stairway in the same fashion. I know that he once had plans to do a ceiling version for Savini’s haunt, Terrormania, but I don’t know if it ever materialized. Gutch later joined up with laFond FX in Colorado, and if I’m not mistaken, Savini’s Boss Productions stopped building animations of any kind at that time.
            http://www.theironkingdom.com

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            • #21
              The

              The crank thing was also the way Savinis was (or at least the one I saw was)

              If I remember right....it was just like a camshaft on a car engine
              as it turned pegs made the floor go up
              Gee could it get any better than this?

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              • #22
                Mine uses a garage door opener that moves a large rotating "ball" toward the patrons under the "dirt", which of course is not really dirt at all.
                The items in my house that I manually operate have to be that way for human judgement reasons and overall safe operation and they make me tired.
                hauntedravensgrin.com

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                • #23
                  Boss Productions offered thier rippling floor in a manually operated version as well. We got to know Gutch and Liz pretty well over the week-end of HauntCon in Charlotte. He has a very twisted mind which works well for prop building. And having all the artistic talent of Savini's school at his disposal didn't hurt either. I don't know if the overhead ceiling version was ever built for Savini's haunt, but listening to Gutch's description sounded great. Basically the ceiling of a long hallway would crack and crumble above the tour group like the footprints of a giant monster walking over thier heads.
                  http://www.theironkingdom.com

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                  • #24
                    man does my haunt have a long way to go after hearin that

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                    • #25
                      I am done with my designs (two diffrent versions), and should have a working version at Ironstock and MHC.
                      Brian Warner
                      Owner of Evilusions www.EVILUSIONS.com
                      Technical Director of Forsaken Haunted House www.Forsakenhaunt.com
                      Mechanical Designer (animatronics) at Gore Galore www.Gore-Galore.com

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                      • #26
                        hey brian is it pnumatic?

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                        • #27
                          Oh yeah
                          Brian Warner
                          Owner of Evilusions www.EVILUSIONS.com
                          Technical Director of Forsaken Haunted House www.Forsakenhaunt.com
                          Mechanical Designer (animatronics) at Gore Galore www.Gore-Galore.com

                          Comment


                          • #28
                            Cool. I’m anxious to see it in action.
                            http://www.theironkingdom.com

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